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08 June 2007

 

Animation Programmers - Ubisoft Montral


Animation Programmer (#REF 900)


The ideal candidate has strong experience in video game programming, especially in animation systems.

The candidate must demonstrate good organizational skills and communicate efficiently.

Responsabilities:

Participate in all the programming elements related to the games animation.



Qualifications and Technical Competencies:


2+ years game development experience, with a concentration on animation programming.
Expertise in C++.
A Bachelor in Computer Science or Engineering or equivalent experience.

Assets:


Familiar with sophisticated animation systems and understand the implications on the animation development.
Understand the low-level animation modules such as the navigation, collision, physics and performance systems.

Personal Qualities:


Autonomous
Ability to learn
Initiative
Innovation
Sense of detail
Able to communication effectively
Able to work in a team
Able to work under pressure
Flexible and capable to adapt to changes
Results oriented

Full relocation package offered!

Jeffrey Goldstein
jeffrey.goldstein@recruiter.com





email: Null


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